Particle Shift Mac OS

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Particle Mace
Developer(s)Andy Wallace
Publisher(s)EQG
Platform(s)Windows, Mac OS, iOS
ReleaseJanuary 22, 2015
Genre(s)Action game
Mode(s)Single-player, Multiplayer, Multiplayer co-op

Particle Mace is a 2D space combat game that was released on January 22, 2015 for Windows and Mac OS X, and January 28, 2015 for iOS.

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The game received positive reviews from critics, who called the game fun, with a deep system of gameplay.

Gameplay[edit]

Mac os mojave

Players control a spaceship which lacks weaponry, instead, having to fight by swinging around a mace made of trash particles that are tethered to their ship. The mace can be controlled using by using the ship's own momentum to drag it along behind, and rapidly changing direction to swing it at enemies and obstacles.[1][2]

Different modes and ships can be unlocked by performing better in the game, including Light and Heavy versions.[3]

Development[edit]

Earlier in its development, the player's ship was capable of shooting, and had a shield that operated similarly to the mace in the current version of the game. Andy Wallace, the game's designer, decided that the shooting was not as fun as the more original physics-based shield mechanic, so he removed it, and changed the shield into a weapon.[4]

Mac Os Versions

Reception[edit]

Midnight manoir mac os. Cauldron caller mac os. Particle Mace was well-received by critics, with an aggregate score of 87/100 on Metacritic for the iOS version.[5]

Particle Shift Mac OS

Players control a spaceship which lacks weaponry, instead, having to fight by swinging around a mace made of trash particles that are tethered to their ship. The mace can be controlled using by using the ship's own momentum to drag it along behind, and rapidly changing direction to swing it at enemies and obstacles.[1][2]

Different modes and ships can be unlocked by performing better in the game, including Light and Heavy versions.[3]

Development[edit]

Earlier in its development, the player's ship was capable of shooting, and had a shield that operated similarly to the mace in the current version of the game. Andy Wallace, the game's designer, decided that the shooting was not as fun as the more original physics-based shield mechanic, so he removed it, and changed the shield into a weapon.[4]

Mac Os Versions

Reception[edit]

Midnight manoir mac os. Cauldron caller mac os. Particle Mace was well-received by critics, with an aggregate score of 87/100 on Metacritic for the iOS version.[5]

Tommy Daniels of DarkZero rated the game 10/10, saying that the game 'lovingly embraces the influences of the 1980s' and 'ends up being a pure delight.'[6]

Carter Dotson of TouchArcade rated the game 5/5 stars, calling the iOS version 'well worth the wait' and the combat system 'fun to play with', and said he could 'see himself playing [it] for a long time to come'.[3]

References[edit]

Particle Shift Mac Os 11

  1. ^Priestman, Chris (12 February 2014). 'Get into the swing of things with Particle Mace's non-shooting - Kill Screen'. Kill Screen. Archived from the original on 8 January 2017. Retrieved 8 January 2017.CS1 maint: discouraged parameter (link)
  2. ^Smith, Brian. '» Preview: Particle Mace'. greenlitgaming.com. Retrieved 8 January 2017.CS1 maint: discouraged parameter (link)
  3. ^ ab''Particle Mace' Review - Come and Swing with Me'. TouchArcade. 2015-01-28. Retrieved 2017-07-01.
  4. ^'Particle Mace Preview'. www.gamerevolution.com. Archived from the original on 17 August 2014. Retrieved 8 January 2017.CS1 maint: discouraged parameter (link)
  5. ^'PARTICLE MACE'. Metacritic. Retrieved 2017-07-01.
  6. ^'Particle Mace (PC)'. DarkZero. 2016-03-15. Retrieved 2017-07-01.

External links[edit]

  • Particle Mace at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Particle_Mace&oldid=990756351'




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